You even get to visit the sacrifice chamber, where a filmstrip is shown to the unlucky lamb stressing how important their sacrifice was for the greater good-after which the walls slide open and a score of robots and turrets open fire. Residents were told that every year, they would have to sacrifice one resident or they would all die. The social experiment in Vault 11 was a damn grim one. The vault is now inhabited by Gunners, though the Brotherhood or Institute may show up, and while you're too late to help the long-departed children of Vault 75, you get the satisfaction of making sure the 'research' conducted here never falls into the wrong hands. Wherever those kids wound up, it's gotta be a better place than Vault 75. Those not up to snuff were snuffed out like their parents.Īt some point the subjects of the tests learned what was happening and rebelled, killing the scientists and escaping. Children were tortured and tested to determine which had the 'best' genes, and at age 18 those genes were 'harvested' for the next generation in a revolting attempt to create a master race, if you will. Supposedly built as a safe place for schoolchildren, the kids who took refuge there were separated from their parents upon entering, and the parents were quickly executed an incinerated.
Vault-Tec may have topped themselves for sheer evil with Vault 75.